Projects
MMORPG Untitled
Kingdoms will vie for power on a continent. Class system with various combinations. Various PvP and PvE events focusing on cross-kingdom battles. A democratic political system in each kingdom, diplomacy and a wide variety of monsters and items. Hard quests, mysteries, upgrade items, possibility of unique items. Craft and open trade. Skins, VIP and Season Pass will be the means of monetizing the game, but nothing pay to win.
GDD is private, but soon I will create a public summary.

Battle Arena RPG Untitled
Set in the same world as the MMORPG Untitled, it will be a game in the standards of a mobile game. It will be 100% instantiated with PvE content focused on character progression for the player to become stronger in PvP. The player will have several characters of different classes based on the Untitled MMORPG and will progress through instanced Raids with a gradual difficulty. At some point the player will lose all equipment if he dies within a Raid. There will also be raids where there will be PvP in dispute for more loot. However, the focus of PvP will be tournaments and a Seasonal Ranked League
GDD is private, but soon I will create a public summary.

Board game RPG Untitled
A board game based on Pokemon Duel, but using Untitled RPG knowledge. A different type of steal the flag, where figures face each other to clear a path on the board. A mobile game, but available for PC. Possibility for physical game with support of an APP or interactive board with NFC. Monetization would be Boxes, Season Pass and Cosmetics(Similar to a Card game).
GDD is private, but soon I will create a public summary.
